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FancyUpload - Swiff meets Ajax (v3.0)

Project FancyUpload - Swiff meets Ajax Showcase Swiff meets Ajax for powerful and elegant uploads. FancyUpload is a file-input replacement which features an unobtrusive, multiple-file selection menu and queued upload with an animated progress bar. It is easy to setup, is server independent, completely styleable via CSS and XHTML and uses MooTools to work in all modern browsers.

Showcases:

Showcase “Single File Button”

A simple implementation of the Swiff.Uploader class

The Action Happens Here

What happens?

The PHP script does not save the files but logs every request. Check the Firebug console for event debugging logs.

  1. Select an image smaller than 2 Mb.
    • If the file is too big, the uploader gives you a warning.
    • After selecting a file, the browse button gets disabled.
  2. The image is uploaded, the button changes its text to the progress info.
  3. The server-side PHP script logs the upload (see .log).
    • This demo appends the browsers cookie data automatically (option appendCookieData), therefore the POST values contain the SID.
  4. A JSON response is returned, including a MD5 hash, generated from the file content.
  5. The hash is used to get a monsterid from gravatar, so every file has an unique gravatar (nothing actually useful, just to show off the server-side processing, since we don’t save the file)

Update messages are presented by Roar Notifications.

JavaScript & MooTools

/**
 * FancyUpload Showcase
 *
 * @license		MIT License
 * @author		Harald Kirschner <mail [at] digitarald [dot] de>
 * @copyright	Authors
 */
 
window.addEvent('domready', function() {
 
	// One Roar instance for our notofications, positioned in the top-right corner of our demo.
	var log = new Roar({
		container: $('demo'),
		position: 'topRight',
		duration: 5000
	});
 
	var link = $('select-0');
	var linkIdle = link.get('html');
 
	function linkUpdate() {
		if (!swf.uploading) return;
		var size = Swiff.Uploader.formatUnit(swf.size, 'b');
		link.set('html', '<span class="small">' + swf.percentLoaded + '% of ' + size + '</span>');
	}
 
	// Uploader instance
	var swf = new Swiff.Uploader({
		path: '../../source/Swiff.Uploader.swf',
		url: '../script.php',
		verbose: true,
		queued: false,
		multiple: false,
		target: link,
		instantStart: true,
		typeFilter: {
			'Images (*.jpg, *.jpeg, *.gif, *.png)': '*.jpg; *.jpeg; *.gif; *.png'
		},
		fileSizeMax: 2 * 1024 * 1024,
		onSelectSuccess: function(files) {
			if (Browser.Platform.linux) window.alert('Warning: Due to a misbehaviour of Adobe Flash Player on Linux,\nthe browser will probably freeze during the upload process.\nSince you are prepared now, the upload will start right away ...');
			log.alert('Starting Upload', 'Uploading <em>' + files[0].name + '</em> (' + Swiff.Uploader.formatUnit(files[0].size, 'b') + ')');
			this.setEnabled(false);
		},
		onSelectFail: function(files) {
			log.alert('<em>' + files[0].name + '</em> was not added!', 'Please select an image smaller than 2 Mb. (Error: #' + files[0].validationError + ')');
		},
		appendCookieData: true,
		onQueue: linkUpdate,
		onFileComplete: function(file) {
 
			// We *don't* save the uploaded images, we only take the md5 value and create a monsterid ;)
			if (file.response.error) {
				log.alert('Failed Upload', 'Uploading <em>' + this.fileList[0].name + '</em> failed, please try again. (Error: #' + this.fileList[0].response.code + ' ' + this.fileList[0].response.error + ')');
			} else {
				var md5 = JSON.decode(file.response.text, true).hash; // secure decode
 
				log.alert('Successful Upload', 'an MD5 hash was created from <em>' + this.fileList[0].name + '</em>: <code>' + md5 + '</code>.<br />gravatar.com generated a fancy and unique monsterid for it, since we did not save the image.');
 
				var img = $('demo-portrait');
				img.setStyle('background-image', img.getStyle('background-image').replace(/\w{32}/, md5));
				img.highlight();
			}
 
			file.remove();
			this.setEnabled(true);
		},
		onComplete: function() {
			link.set('html', linkIdle);
		}
	});
 
	// Button state
	link.addEvents({
		click: function() {
			return false;
		},
		mouseenter: function() {
			this.addClass('hover');
			swf.reposition();
		},
		mouseleave: function() {
			this.removeClass('hover');
			this.blur();
		},
		mousedown: function() {
			this.focus();
		}
	});
 
});
 

XHTML Markup

<div id="demo-portrait" style="background-image: url(http://www.gravatar.com/avatar/ad4c26a01dc657d9b4fc3dc9c8299927?s=128&amp;d=monsterid)">
	<a href="#" id="select-0" title="Please upload only images, maximal 2 Mb filesize!">Upload new Photo</a>
</div>

PHP Script

<?php
/**
 * Swiff.Uploader Example Backend
 *
 * This file represents a simple logging, validation and output.
 *  *
 * WARNING: If you really copy these lines in your backend without
 * any modification, there is something seriously wrong! Drop me a line
 * and I can give you a good rate for fancy and customised installation.
 *
 * No showcase represents 100% an actual real world file handling,
 * you need to move and process the file in your own code!
 * Just like you would do it with other uploaded files, nothing
 * special.
 *
 * @license		MIT License
 *
 * @author		Harald Kirschner <mail [at] digitarald [dot] de>
 * @copyright	Authors
 *
 */
 
 
/**
 * Only needed if you have a logged in user, see option appendCookieData,
 * which adds session id and other available cookies to the sent data.
 *
 * session_name('SID'); // whatever your session name is, adapt that!
 * session_start();
 */
 
// Request log
 
/**
 * You don't need to log, this is just for the showcase. Better remove
 * those lines for production since the log contains detailed file
 * information.
 */
 
$result = array();
 
$result['time'] = date('r');
$result['addr'] = substr_replace(gethostbyaddr($_SERVER['REMOTE_ADDR']), '******', 0, 6);
$result['agent'] = $_SERVER['HTTP_USER_AGENT'];
 
if (count($_GET)) {
	$result['get'] = $_GET;
}
if (count($_POST)) {
	$result['post'] = $_POST;
}
if (count($_FILES)) {
	$result['files'] = $_FILES;
}
 
// we kill an old file to keep the size small
if (file_exists('script.log') && filesize('script.log') > 102400) {
	unlink('script.log');
}
 
$log = @fopen('script.log', 'a');
if ($log) {
	fputs($log, print_r($result, true) . "\n---\n");
	fclose($log);
}
 
 
// Validation
 
$error = false;
 
if (!isset($_FILES['Filedata']) || !is_uploaded_file($_FILES['Filedata']['tmp_name'])) {
	$error = 'Invalid Upload';
}
 
/**
 * You would add more validation, checking image type or user rights.
 *
 
if (!$error && $_FILES['Filedata']['size'] > 2 * 1024 * 1024)
{
	$error = 'Please upload only files smaller than 2Mb!';
}
 
if (!$error && !($size = @getimagesize($_FILES['Filedata']['tmp_name']) ) )
{
	$error = 'Please upload only images, no other files are supported.';
}
 
if (!$error && !in_array($size[2], array(1, 2, 3, 7, 8) ) )
{
	$error = 'Please upload only images of type JPEG, GIF or PNG.';
}
 
if (!$error && ($size[0] < 25) || ($size[1] < 25))
{
	$error = 'Please upload an image bigger than 25px.';
}
*/
 
 
// Processing
 
/**
 * Its a demo, you would move or process the file like:
 *
 * move_uploaded_file($_FILES['Filedata']['tmp_name'], '../uploads/' . $_FILES['Filedata']['name']);
 * $return['src'] = '/uploads/' . $_FILES['Filedata']['name'];
 *
 * or
 *
 * $return['link'] = YourImageLibrary::createThumbnail($_FILES['Filedata']['tmp_name']);
 *
 */
 
if ($error) {
 
	$return = array(
		'status' => '0',
		'error' => $error
	);
 
} else {
 
	$return = array(
		'status' => '1',
		'name' => $_FILES['Filedata']['name']
	);
 
	// Our processing, we get a hash value from the file
	$return['hash'] = md5_file($_FILES['Filedata']['tmp_name']);
 
	// ... and if available, we get image data
	$info = @getimagesize($_FILES['Filedata']['tmp_name']);
 
	if ($info) {
		$return['width'] = $info[0];
		$return['height'] = $info[1];
		$return['mime'] = $info['mime'];
	}
 
}
 
 
// Output
 
/**
 * Again, a demo case. We can switch here, for different showcases
 * between different formats. You can also return plain data, like an URL
 * or whatever you want.
 *
 * The Content-type headers are uncommented, since Flash doesn't care for them
 * anyway. This way also the IFrame-based uploader sees the content.
 */
 
if (isset($_REQUEST['response']) && $_REQUEST['response'] == 'xml') {
	// header('Content-type: text/xml');
 
	// Really dirty, use DOM and CDATA section!
	echo '<response>';
	foreach ($return as $key => $value) {
		echo "<$key><![CDATA[$value]]></$key>";
	}
	echo '</response>';
} else {
	// header('Content-type: application/json');
 
	echo json_encode($return);
}
 
?>

CSS Stylesheet

/* Basic layout */
 
h4 {
	margin-top: 1.25em;
}
 
a {
	padding: 1px;
}
 
a:hover, a.hover {
	color: red;
}
 
/* demo elements */
 
#demo-portrait {
	float: left;
	position: relative;
	width: 130px;
	height: 153px;
	border: 1px solid #eee;
	background-position: 1px 1px;
	background-repeat: no-repeat;
}
 
#demo-portrait a {
	position: absolute;
	left: 1px;
	right: 1px;
	bottom: 1px;
	padding: 0;
	line-height: 22px;
	display: block;
	text-align: center;
}

This example and the accompanying sources/assets are © 2008-2009 by Harald Kirschner and available under The MIT License. For debugging and profiling the scripts and their markup download Firefox and use addons like Firebug and Web Developer Toolbar.

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discussion by DISQUS 1231 Comments

Please use the support forums for discussing the project, asking questions or posting bug-fixes!

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Comments 1 – 20 of 1231:
  • reply
    Avatar
    philmeaux 0 Point
    said 3 years ago (1 Point)

    i am not great with the javascript, but fairly dangerous with most else. i am working your fancy uploader into my site where it renames and moves the files, when they "Remove" I need to destroy those files and make other changes to data rows. I know it calls a function called "onFileRemove" but I am not sure where it fires off identifying data to and how to fire off php with that click of the "Remove" link. Can you give me some help? Thanks, am intermediate, been working to integrate this for a day now LOL.

  • reply
    Avatar
    Ian
    said 3 years ago (1 Point)

    hey. The stop() method doesn't (seem to) work. I've got a "cancel" link that should abort uploads in progress... so I call uploader.stop()

    nothing stops, the thing just keeps on uploading.

    how do I get it to work?

  • reply
    Avatar
    Rana Ssalim
    said 3 years ago (1 Point)

    in fancy upload how can i adjust file limit size ?
    please any body know tell me.
    when i upload a file and file size is greater than file limit size then show a error message before uploading.?

  • reply
    Avatar
    reffer 0 Point
    said 3 years ago (1 Point)

    Great job! I suggest separate the wonderfull class of upload from the layout objects, giving the data separated like file_name, file_size insted of writing it to a element formated and remove references to Fx.ProgressBar from the class, some people would like a simple html progressbar. It can make easy integrate in other systems. and progress can be show in diferent ways. Thanks!!!

  • reply
    Avatar
    digitarald Site Owner
    replied 3 years ago (1 Point)

    If you use only Swiff.Uploaderyou'll get a vanilla upoader without any layout.

  • reply
    Avatar
    dude
    said 3 years ago (1 Point)

    you've gone mad with the indenting!

    thanks for the code, though, hopefully i can find the source to reformat it :P

  • reply
    Avatar
    said 3 years ago (1 Point)

    Thank you for your great work, it works fine for me :-)

  • reply
    Avatar
    said 3 years ago (1 Point)

    Seems a redundant idea. Whats the point using flash. Just use dynamic iframes, watch folders and polling ajax to do multiple uploads.

  • reply
    Avatar
    digitarald Site Owner
    replied 3 years ago (1 Point)

    one more: iframes seem to be reduntant since html5 offers multi-upload
    inputs.
    iframes don't offer upload progress *and* multiple-upload dialogs. 2:0,
    flash wins.

  • reply
    Avatar
    replied 3 years ago (1 Point)

    You dynamically create an iframe to handle each individual upload. Then poll a server side script that watches the temporary file size grow. When the file is moved from the temporary folder you know its completed. By using this method you can see the progress of multiple files WITHOUT the use of flash.

    The reason this is crucial in a lot of web based applications is that large organizations will not install Flash.

    Flash only wins if available. But multi-upload is possible without it... that's all.

  • reply
    Avatar
    digitarald Site Owner
    replied 3 years ago (1 Point)

    one more: iframes seem to be reduntant since html5 offers multi-upload
    inputs.
    iframes don't offer upload progress *and* multiple-upload dialogs. 2:0,
    flash wins.

  • reply
    Avatar
    said 3 years ago (1 Point)

    Very Very nice Job !

  • reply
    Avatar
    Phoenix Snake 0 Point
    said 3 years ago (1 Point)

    Thanks for the great wok in version 3

  • reply
    Avatar
    said 3 years ago (1 Point)

    Thanks for the great project. I've been wondering if it is possible to resize an image in flash *before* uploading it with this script. This is especially important for systems like appengine that have a file size limitation for image processing (1 meg currently).

  • reply
    Avatar
    Nico
    said 3 years ago (1 Point)

    Hello, I tried out setting up the attach a file example locally in a rails application, however the flash file doesn't get loaded. The params to the uploader seem okay. Any help on this?
    (I tried asking this in the forum, but got an error logging in, there seems something broken).

  • reply
    Avatar
    Nico
    replied 3 years ago (1 Point)

    Got it working!

  • reply
    Avatar
    said 3 years ago (1 Point)

    Great Work, thanks for sharing.

  • reply
    Avatar
    said 3 years ago (1 Point)

    Thanks so much for FancyUpload. I can't imagine any new site without it :-)

  • reply
    Avatar
    x
    said 3 years ago (1 Point)

    i hate people who show you cool stuff but then refuse to provide working examples.
    Really, why even bother?

    Most people on the panet do not know how this works of how to code - just provide the damn files.

  • reply
    Avatar
    dave
    replied 3 years ago (1 Point)

    There are working examples, there are links to the code, can you not read & if you don't know how to code then STFU and leave this sort of thing to people who can... idiot

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